This is my first venture into building tools with Houdini for games. I created this tool because I want to be able to generate an entire neighborhood with unique homes for a future project. This tool is still very early in development, and I plan to add much more variety as I go including plans to implement awnings, balconies, stairs, interiors, and functional doors. The current tool works as shown in Unreal Engine 4.26, and likely would work in Unity Engine since the only requirement to run the tool is Houdini Engine support. I have not made this tool available to download yet since there are still many features to come, and I think it will be worth the wait, but I couldn't resist showing you what I've been making this past week, and I appreciate any feedback, suggestions, or ideas to make this even better.
All models, textures, and renders are my own. The scripts are an amalgamation of roughly 50% original by me and 50% borrowed from various tutorials.